Yo, Its LanColoye (or just Lan),
	Thank you for playing my map, QHalo! This is my first map, inspired by the third campaign mission, Truth and Reconciliation, from Halo: Combat Evolved.
Halo was one of my favorite games growing up and will no doubt continue to serve as inspiration in my future q3df maps. This map was mostly made for my friend 
who has just begun playing defrag, as well as a learning project to figure out NetRadiant, which explains the easy route. Hopefully my next maps will be more 
exciting/ challenging. 

Credits-
	All of the Halo themed textures were pulled from various sources that ripped them from the original games, mostly Halo: CE , Halo 3 and Halo: Reach. The sources
are as follows:
	https://www.models-resource.com/xbox_360/halo3/
	https://www.textures-resource.com/pc_computer/halo/
	http://hce.halomaps.org/
ALSO: GNJ's forcefield texture and invisible light brushes.

If you have any questions or comments (or tips!) please reach out to me on discord: Ian#8842. Thanks!